Picnic Panic
role: | Programming, Monetization | |
team: | 5 total (1 programmer, 1 artist, 1 designer, 1 producer, 1 audio) | |
time: | 2 days | |
tech: | Flash, ActionScript 3 | |
platforms: | Web | |
date: | June 2014 |
Description
Picnic Panic is a rapid-clicking Collapse-style casual game. Unlike traditional Collapse games, Picnic Panic introduces moving tiles on conveyor belts, so the grid is always dynamically changing.
The game was developed in 2 days during an internal game jam. Not only is it a fully functional, high polished game, it also includes two different monetization systems (active boosts that are manually selected and passive boosts that are randomly drawn throw a slots system).
Awards
• Most Likely to Monetize at Level Up 2014
Images
Play the game yourself!
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Instructions
• Click on 3+ groups of same colored tiles to destroy them. Destroy huge groups to create power-ups!
• Fulfill the orders shown at the top-left to proceed to the next level.