Ludological Design
Ludological Design
role: Design, Programming, Animation
team: 2 total (me, 1 artist)
time: 1 week
tech: Flash, ActionScript 2
platforms: Web


Ludological Design is an interactive presentation, presented at my Master's Thesis defense. It sums up my year's work on the design theory, which incorporates video game elements into other media. It covers the whys and hows of implementing game ideas into non-games, and highlights my other college projects as specific case studies.

Play the interactive presentation


Left & Right arrow keys: Move
Down arrow key: Trigger dialogue with NPCs